Overview
Beginning in 2015, I’ve been designing remotely for the early-stage startup Indiewalls. Their platform connects art buyers with independent artists all over the world, helping them buy the perfect artwork for any project. I’ve been responsible for designing experiences for creators, buyers, and internal tools.
Projects typically start with a brief outlining business and user problems, user needs and features, other requirements, and supporting data. I then work with the PM to clarify the problem space, then I define a strategy, and then explore and deliver solutions. From there things move to wireframe stage, and finally go through interaction and visual design stages for final handoff to developers.
Product Design Lead
User Experience Strategy
User Interface Design
Interactive Prototypes
1 Designer
1 Product Manager
2 Full-stack Engineers
3 3D Tools Engineers (remote)