A Portrait of Trey McKay

I'm a jack-of-all-trades creative in the age of information overload. 

I'm a jack-of-all-trades creative in the age of information overload. 

I’ve been designing software for startups in the NYC area for over five years. Before that I studied Graphic Design at the Savannah College of Art & Design. I am critical, passionate, and curious - all of which help me solve problems both in my work and in life.

I’ve been designing software for startups in the NYC area for over five years. Before that I studied Graphic Design at the Savannah College of Art & Design. I am inherently critical, intensely passionate, and instinctively curious - all of which help me solve problems both in my work and in life.

MY STORY

First thing you should know is that my name isn’t actually Trey. It’s George, but I’m the third of that name in my family, so I got a nickname as a kid and it stuck with me. Now I can't seem to shake it no matter what I try.

As a kid, I was taught a lesson on how to draw by an older cousin who was a great technical illustrator. That sparked my interest and passion for telling stories with pictures, being creative, and finding joy in making things.

When I grew older, that creative nature led me to pursue an education in art at the SCAD, which is the only art university in the USA that would let me also pursue athletics in college - particularly the game of lacrosse.

So from 2009-2012, I studied illustration, graphic design, and other artistic mediums and histories, all while learning how to give and take good creative feedback, how to manage projects, and how to present and sell my work to others.

I got started in user interface and application design in 2010, when I started turning in websites I had designed and coded as projects (instead of printed books or other things).

Fresh out of school in 2012, I landed an internship at GameChanger Media in NYC, where my professional career began. It’s been a crazy learning experience ever since, and I can't wait to see what the future holds in store next.

WORK EXPERIENCE

Self-Employed

Freelance Designer

Jan '17 - Pres

Operations & UX

Feb '17 - Sept '17

Freelance Designer

July '15 - Mar '17

Interaction Designer

July '13 - Dec '16

Product Designer

June '12 - June '13

1 Lacrosse

Graphic Designer

May '10 - Aug '10

HIGHER EDUCATION

B.F.A. - Graphic Design

Aug '09 - June '12

DESIGN SKILLS

User Interface Design

User Experience Design

Interaction Design

Interactive Prototyping

Visual & Graphic Design

SUPPORTING SKILLS

Design & Product Strategy

Development - HTML/CSS/JS

Operations Management

Sales & Customer Service

HIGH-LEVEL PROCESS
  1. Understand the problem
  2. Define the goals
  3. Explore solutions
  4. Test the good ones
  5. Learn & iterate
  6. Repeat
TOOLS & SOFTWARE
  1. Sketchbook
  2. Figma/Sketch/Adobe
  3. InVision/Marvel
  4. Atomic V2
  5. Blisk

Made with 7% children's tears. © 2017